Daily Holes

Round #297 · Saturday 24 October 2026

Harrowbourne Links

The daily nine for Saturday 24 October 2026 was Harrowbourne Links, a Spooky Forest course of par 37 and 3,623 yards: 2 par 3s, 6 par 4s, 1 par 7. The wind averaged 13 mph across the holes.

How the field played

Players
7474
Average
34.9 (-2.1)
Best card
15 (-22)
Holes-in-one
156

The hardest hole was the 4th, a par 3 of 135 yards, which played 0.17 over par on average.

Hole by hole

Hole 1Par 4 · 421 yards · averaged 4.10

Wind: 12 mph, helping. On the hole: Portal green, Cart path, 2 bunkers, Leaf pile.

A portal green sits short of the real one. Sink it and you come out beside the pin — but a ball that misses it stops dead, so only go for it with a clean strike. A following wind adds carry and roll here.

Hole 2Par 4 · 379 yards · averaged 3.94

Wind: 12 mph, helping. On the hole: 3 bunkers, The ghost.

The ghost keeps a patch of the landing zone. Stop in it and your ball is carried back to the rough — no penalty, but a worse lie and lost yards. It's in plain sight; play past it or short. A following wind adds carry and roll here.

Hole 3Par 4 · 318 yards · averaged 3.87

Wind: 14 mph, helping, left to right. On the hole: The arm, A gust band, 4 bunkers.

The arm sweeps a stretch of the hole and knocks the ball clear. You can't shoot around it, so land short of it or beyond it. A following wind adds carry and roll here.

Hole 4Par 3 · 135 yards · averaged 3.17

Wind: 14 mph, helping, left to right. On the hole: Island green.

All carry and no bailout. Take enough club for the middle of the green — short is wet, and the thin collar only just holds. Allow for the wind pushing the ball right.

Hole 5Par 4 · 363 yards · averaged 3.39

Wind: 13 mph, helping. On the hole: The arm, Cart path, 3 bunkers.

The arm sweeps a stretch of the hole and knocks the ball clear. You can't shoot around it, so land short of it or beyond it. A following wind adds carry and roll here.

Hole 6Par 4 · 335 yards · averaged 3.38

Wind: 9 mph, left to right. On the hole: Portal green, The arm, 2 bunkers, Jack-o'-lantern.

A portal green sits short of the real one. Sink it and you come out beside the pin — but a ball that misses it stops dead, so only go for it with a clean strike. Allow for the wind pushing the ball right.

Hole 7Par 7 · 1122 yards · averaged 6.04

Wind: 13 mph, helping, left to right. On the hole: Portal green, The arm, A gust band, Cart path, Water, 4 bunkers.

A portal green sits short of the real one. Sink it and you come out beside the pin — but a ball that misses it stops dead, so only go for it with a clean strike. Allow for the wind pushing the ball right.

Hole 8Par 3 · 137 yards · averaged 3.17

Wind: 11 mph, helping, left to right. On the hole: 1 bunker.

137 yards, playing about 132 with the wind — on paper a pitching wedge. Aim at the front half: the green rolls out.

Hole 9Par 4 · 413 yards · averaged 3.84

Wind: 14 mph, helping, left to right. On the hole: Water, 1 bunker, Leaf pile, The ghost.

A pile of fallen leaves lies on the fairway. It plays like a bunker — 70% distance and capped at 160 yards — so keep the tee shot short of it or beside it. A following wind adds carry and roll here.

Play it

Past courses can be played in Practice, under the Daily 9 tab — unranked, so they never reach the leaderboard. Today's course is a new one: play today's nine.

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